

Progression through trials is shared between all of a player's characters on a per-league basis and are always found in the specified zones, but are randomly placed within.Įach of the trials associated with normal, cruel, and merciless difficulties (deprecated) begin at a door labelled "Trial of Ascendancy" and end at a plaque labelled "Trial of Ascendancy Plaque" that when clicked, spawn a return portal to the door at the entrance. The eternal labyrinth trials are much longer than the earlier trials and feature stages of increasing complexity. In some cases, levers are placed to deliberately mislead the player. The trials also contain many doors and switches (levers), and later trials also contain timed levers which will automatically toggle off unless a later un-timed lever is operated. Only when all trials are completed will the player be able to enter the Labyrinth of the associated difficulty.
Path of exile wiki labyrinth trial#
They do not have to be completed in any particular order, however each labyrinth must be completed in increasing order of difficulty before being allowed to progress to the next.Įach trial exhibits only one class of trap acting as a form of tutorial for the Labyrinth. Completing the trials of ascendancy unlocks the various tiers of the The Lord's Labyrinth. They were introduced to the game in the Ascendancy league and need to be completed to unlock or progress an ascendancy class - in this respect they are a league mechanic. The Trials of Ascendancy (also referred to as labyrinth trials or simply lab trials) are static puzzles distributed throughout the game's acts and maps, that test the player's mechanical ability to control their character movement. Description on the official Path of Exile website
